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ForeverEcon

Crafting profession

Tailoring

Official: Explicitly stated or documented by Blizzard.

Cloth armor, bags and bolts of cloth.

Economic Role

Cloth dropsBags · Cloth armor · BoltsLevelers · Casters · Everyone (bags)

Turns cloth — which every player loots — into bags and armor. Bags are a staple of the early economy.

Primary demand drivers

  • Bags
  • Caster gear
  • Mooncloth cooldown supply

ForeverEcon analysis · Flow and demand drivers describe the original game's economy. Key inputs are calculated from tracked recipes.

Forever Changes

Crafting Opportunities

Pre-launch
RecipeProfitMargin

Profitability tracking begins at launch.

Craft cost, market value, profit and margin for every Tailoring recipe — calculated from ForeverEcon live market tracking.

Recipes

4 recipes