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ForeverEcon
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The Day-One Gold Plan

Five things worth knowing before the servers open on November 4 — where the new recipes went, which materials they keep asking for, and what not to waste gold on. Derived from the beta client, not from guesswork.

Emailed November 3Read from build 1.60.1.70532

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Number one, in full

Level the profession the new recipes actually went to

Leatherworking holds 245 of the 839 recipes that exist in the Forever client and not in Classic — 29% of them, more than any other profession. Its new recipes call for Pristine Leather more than anything else: 80 of them need it. That is a crafting-graph fact, not a price prediction — but it is where the new crafts are, and it is knowable now.

Leatherworking recipes After launch: Which of its recipes are worth the skill-ups, once the beta has been played and the materials have prices.

The other four

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Get the Day-One Gold Plan on November 3.

One email, the day before launch: these five written out properly, with the numbers as they stand the night before the servers open.

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Nothing on this page is a price, a margin or a claim that anything will be worth more — ForeverEcon has no market data until Forever opens. The findings are counts over the 874 recipes in the database, 839 of which exist in the Forever client and not in Classic. The plan is one person reading the client every day, and some of it will turn out to be wrong.