Gear recipe
Gnomish Harm Prevention Belt
Datamined: Found in game or client data, but not officially announced.Forever Impact
Makes Gnomish Harm Prevention Belt. No other tracked recipe uses it as an input yet.
Production chain · click any step
Impact will be derived from
- Recipe demand
- Output demand
- Crafting volume
- Blueprint rarity
- Material scarcity
- Market price
- Margin
Calculated from data, not assigned by hand. Most of these inputs do not exist yet: crafting volume and Blueprint rarity are not published anywhere, and most materials have not been scanned.
Forever impact
Not yet established
This is an original-game recipe with no verified Forever version yet.
- Forever recipes
- 0
- Blueprints
- 0
- Original-game recipes
- 0
- Professions
- 1
Materials Required
| Material | Qty | Total |
|---|---|---|
| Dusky Belt | ×1 | 50s |
| Mithril Bar | ×4 | 36s |
| Truesilver Bar | ×2 | 48s |
| Unstable Trigger | ×1 | 70s |
| Aquamarine | ×2 | 30s |
Crafting Economics
- Craft cost
- 2.3g
- Market value
- —
- Profit
- —
- Margin
- —
Every material needs a price before this can be worked out, and at least one of these has not been scanned yet.
If you craft the inputs too
- Iron Ore×1
Assumes you craft Light Leather ×200, Medium Leather ×50, Heavy Leather ×10, Mithril Bar ×7, Bolt of Silk Cloth ×2, Truesilver Bar ×2, Dusky Belt ×1, Iron Bar ×1, Iron Buckle ×1, Solid Blasting Powder ×1, Unstable Trigger ×1 rather than buying them. Where an item can be made more than one way, the simplest tracked recipe is assumed. Change the quantity

