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ForeverEcon
Crafting

Compare professions

New recipes, the materials they consume, what overlaps and what comes out. Counts only — the numbers that would rank a profession don't exist until the markets open.

Pick two or three

3 selected · picking another replaces the oldest

The number is new Forever recipes in that profession.

70%

of the 839 newly discovered Forever recipes are Leatherworking, Blacksmithing, Tailoring.

Side by side

Leatherworking compared with Blacksmithing compared with Tailoring
MeasureLeatherworkingBlacksmithingTailoring
New Forever recipes245177164
Share of all new recipesof 839 new Forever recipes in the dataset29%21%20%
Tracked Classic recipes344
Connected materials846854
Shared with another professionMaterials another tracked profession also consumes — crafting exposure, not demand434543
Consumed only by this profession412311
Unique outputs248181168
Output categoriesCrafted Gear, Consumables, LeatherCrafted Gear, Consumables, EnchantingCrafted Gear, Trade Goods, Consumables
Most connected materialPristine LeatherBronze BarCerulean Dye

Brass marks the larger number, not the better profession. No column here is profitability: craft cost, market value and margin need prices, and ForeverEcon starts measuring those at launch.

Where they compete

Materials all of them consume

Numbers are recipes per profession, in column order. A material several professions consume will be competed for — shared usage, not measured demand.

Built from every recipe ForeverEcon holds — 839 read out of the Forever client plus the verified Classic layer. How the dataset is built.