Consumable recipe
Target Dummy
Datamined: Found in game or client data, but not officially announced.Forever Impact
Datamined (Datamined): Found in game or client data, but not officially announced.
Makes Target Dummy. No other tracked recipe uses it as an input yet.
Production chain · click any step
Impact will be derived from
- Recipe demand
- Output demand
- Crafting volume
- Blueprint rarity
- Material scarcity
- Market price
- Margin
Calculated from data, not assigned by hand. Most of these inputs do not exist yet: crafting volume and Blueprint rarity are not published anywhere, and most materials have not been scanned.
Forever impact
Not yet established
This is an original-game recipe with no verified Forever version yet.
- Forever recipes
- 0
- Blueprints
- 0
- Original-game recipes
- 0
- Professions
- 1
Materials Required
| Material | Qty | Total |
|---|---|---|
| Copper Modulator | ×1 | 4.0s |
| Handful of Copper Bolts | ×2 | 2.3s |
| Bronze Bar | ×1 | 2.2s |
| Wool Cloth | ×1 | 87c |
Crafting Economics
- Craft cost
- 9.4s
- Market value
- 4.0s
- Profit
- −5.5s
- Margin
- −58%
Prices from AHledger — player auction scans, not ForeverEcon's own.
Full material tree
If you craft the inputs too
- Tin Ore×1
Assumes you craft Copper Bar ×6, Handful of Copper Bolts ×4, Bronze Bar ×1, Copper Modulator ×1, Tin Bar ×1 rather than buying them. Where an item can be made more than one way, the simplest tracked recipe is assumed. Change the quantity

