Consumable recipe
Ornate Spyglass
Datamined: Found in game or client data, but not officially announced.Forever Impact
Datamined (Datamined): Found in game or client data, but not officially announced.
Makes Ornate Spyglass, which 4 other tracked recipes consume.
Production chain · click any step
Impact will be derived from
- Recipe demand
- Output demand
- Crafting volume
- Blueprint rarity
- Material scarcity
- Market price
- Margin
Calculated from data, not assigned by hand. Most of these inputs do not exist yet: crafting volume and Blueprint rarity are not published anywhere, and most materials have not been scanned.
Forever impact
Not yet established
This is an original-game recipe with no verified Forever version yet.
- Forever recipes
- 0
- Blueprints
- 0
- Original-game recipes
- 0
- Professions
- 1
Materials Required
| Material | Qty | Total |
|---|---|---|
| Bronze Tube | ×2 | 13s |
| Whirring Bronze Gizmo | ×2 | 14s |
| Copper Modulator | ×1 | 3.9s |
| Moss Agate | ×1 | 5.3s |
Crafting Economics
- Craft cost
- 36s
- Market value
- 39s
- Profit
- +2.6s
- Margin
- 7%
Prices from AHledger — player auction scans, not ForeverEcon's own.
Full material tree
If you craft the inputs too
Assumes you craft Bronze Bar ×8, Copper Bar ×7, Tin Bar ×4, Bronze Tube ×2, Handful of Copper Bolts ×2, Whirring Bronze Gizmo ×2, Copper Modulator ×1 rather than buying them. Where an item can be made more than one way, the simplest tracked recipe is assumed. Change the quantity

