Gear recipe
Hide of the Wild
Datamined: Found in game or client data, but not officially announced.Forever Impact
Makes Hide of the Wild. No other tracked recipe uses it as an input yet.
Production chain · click any step
Impact will be derived from
- Recipe demand
- Output demand
- Crafting volume
- Blueprint rarity
- Material scarcity
- Market price
- Margin
Calculated from data, not assigned by hand. Most of these inputs do not exist yet: crafting volume and Blueprint rarity are not published anywhere, and most materials have not been scanned.
Forever impact
Not yet established
This is an original-game recipe with no verified Forever version yet.
- Forever recipes
- 0
- Blueprints
- 0
- Original-game recipes
- 0
- Professions
- 1
Materials Required
| Material | Qty | Total |
|---|---|---|
| Rugged Leather | ×30 | 4.8g |
| Living Essence | ×12 | 11.9g |
| Essence of Water | ×10 | 90.0g |
| Larval Acid | ×8 | 28.9g |
| Cured Rugged Hide | ×3 | — |
| Rune Thread | ×8 | — |
Crafting Economics
- Craft cost
- —
- Market value
- —
- Profit
- —
- Margin
- —
Every material needs a price before this can be worked out, and at least one of these has not been scanned yet.
If you craft the inputs too
Assumes you craft Medium Leather ×5400, Heavy Leather ×1080, Thick Leather ×180, Rugged Leather ×30, Essence of Air ×22, Essence of Earth ×22, Essence of Fire ×22, Living Essence ×12, Essence of Water ×10, Cured Rugged Hide ×3 rather than buying them. Where an item can be made more than one way, the simplest tracked recipe is assumed. Change the quantity

