Gear recipe
Barbaric Harness
Datamined: Found in game or client data, but not officially announced.Forever Impact
Datamined (Datamined): Found in game or client data, but not officially announced.
Makes Barbaric Harness. No other tracked recipe uses it as an input yet.
Production chain · click any step
Impact will be derived from
- Recipe demand
- Output demand
- Crafting volume
- Blueprint rarity
- Material scarcity
- Market price
- Margin
Calculated from data, not assigned by hand. Most of these inputs do not exist yet: crafting volume and Blueprint rarity are not published anywhere, and most materials have not been scanned.
Forever impact
Not yet established
This is an original-game recipe with no verified Forever version yet.
- Forever recipes
- 0
- Blueprints
- 0
- Original-game recipes
- 0
- Professions
- 1
Materials Required
| Material | Qty | Total |
|---|---|---|
| Heavy Leather | ×14 | 34s |
| Fine Thread | ×2 | 4.6s |
| Iron Buckle | ×1 | 1.6s |
Crafting Economics
- Craft cost
- 40s
- Market value
- 56s
- Profit
- +16s
- Margin
- 41%
Prices from AHledger — player auction scans, not ForeverEcon's own.
Full material tree
If you craft the inputs too
- Iron Ore×1
Assumes you craft Light Leather ×280, Medium Leather ×70, Heavy Leather ×14, Iron Bar ×1, Iron Buckle ×1 rather than buying them. Where an item can be made more than one way, the simplest tracked recipe is assumed. Change the quantity

