Leatherworking in Forever: what actually matters
Where Forever's new Leatherworking recipes went, what they consume, and who else wants the same materials — read from the game client, and counted rather than priced.
- 245
- new Forever recipes
- 160
- connected materials
- 482
- unique outputs
- 90
- shared materials
The new recipes are here, not spread evenly
245 of the 839 recipes that exist in the Forever client and not in Classic belong to Leatherworking — 29% of them, more than any of the other 11 professions. That is not a prediction about gold; it is where the content went. 237 original-game recipes are tracked alongside them, so material usage can be followed across both.
Everything runs through Rune Thread
143 of Leatherworking's recipes consume Rune Thread, and they ask for 334 units between them at one craft each — more than any other material it touches. It already existed in Classic, so the farm is known even though the demand on it is not. The rest of the top of the list is below, ranked the same way.
What you will be bidding against other people for
48 materials here are wanted in quantity by other professions too. Cerulean Dye is the most contested: 9 of its 126 catalog-wide uses are Leatherworking's, and Tailoring accounts for 107 recipes of the rest. Whether that becomes a bidding war depends on how many people level Tailoring, which nobody knows yet.
What you set the pace on
Light Leather is almost entirely yours: 82 of its 100 catalog-wide uses are Leatherworking recipes, and the same holds for Elemental Water (15 of 20) and Cured Rugged Hide (72 of 74). Cured Light Hide, Cured Heavy Hide, Cured Medium Hide are consumed by no other tracked profession at all.
The Tanning Rack is a real gate
Required for more advanced Leatherworking recipes. Blizzard said so in the Forever deep dive, which makes it one of the few things on this page that is officially confirmed rather than read out of the client. Every profession gets three campsite objects at different skill levels; only 6 objects have been named, and which skill level each needs is not published. The client also files 2 Blueprints under Leatherworking; which boss drops them is not in the data.
What it actually makes
443 of the 482 things Leatherworking produces are crafted gear, with 19 consumables after that. Gear sells to players once, and a crafter's income depends on how many players there are to sell to — so this is the part of the profession most exposed to how popular Forever turns out to be.
What to have before you start
Across every professionWork it out for yourself
Every number on this page is a count over the recipe set read from client build 1.60.1.70862. None of them is a price, a margin or a claim that anything will be worth gold — the materials this guide is about are mostly unscanned, and a guide built on week-one prices would date in days. "Recipes" counts recipes in this profession that consume the material; "units" totals what they ask for at one craft each. Blizzard has confirmed the recipe count, not the individual recipes, and some of this will turn out to be wrong.

