Gear recipe
Corruption
Datamined: Found in game or client data, but not officially announced.Forever Impact
Makes Corruption. No other tracked recipe uses it as an input yet.
Production chain · click any step
Impact will be derived from
- Recipe demand
- Output demand
- Crafting volume
- Blueprint rarity
- Material scarcity
- Market price
- Margin
Calculated from data, not assigned by hand. Most of these inputs do not exist yet: crafting volume and Blueprint rarity are not published anywhere, and most materials have not been scanned.
Forever impact
Not yet established
This is an original-game recipe with no verified Forever version yet.
- Forever recipes
- 0
- Blueprints
- 0
- Original-game recipes
- 0
- Professions
- 1
Materials Required
| Material | Qty | Total |
|---|---|---|
| Thorium Bar | ×40 | 120g |
| Arcanite Bar | ×2 | — |
| Demonic Rune | ×16 | — |
| Essence of Undeath | ×8 | — |
| Blue Sapphire | ×2 | 20.0g |
| Dense Grinding Stone | ×2 | — |
| Rugged Leather | ×4 | 1.4g |
Crafting Economics
- Craft cost
- —
- Market value
- —
- Profit
- —
- Margin
- —
Every material needs a price before this can be worked out, and at least one of these has not been scanned yet.
If you craft the inputs too
- Thorium Ore×40
- Demonic Rune×16
Assumes you craft Medium Leather ×720, Heavy Leather ×144, Thorium Bar ×42, Thick Leather ×24, Essence of Earth ×8, Essence of Fire ×8, Essence of Undeath ×8, Essence of Water ×8, Rugged Leather ×4, Arcanite Bar ×2, Dense Grinding Stone ×2 rather than buying them. Where an item can be made more than one way, the simplest tracked recipe is assumed. Change the quantity

