Gear recipe
Blight
Datamined: Found in game or client data, but not officially announced.Forever Impact
Makes Blight. No other tracked recipe uses it as an input yet.
Production chain · click any step
Impact will be derived from
- Recipe demand
- Output demand
- Crafting volume
- Blueprint rarity
- Material scarcity
- Market price
- Margin
Calculated from data, not assigned by hand. Most of these inputs do not exist yet: crafting volume and Blueprint rarity are not published anywhere, and most materials have not been scanned.
Forever impact
Not yet established
This is an original-game recipe with no verified Forever version yet.
- Forever recipes
- 0
- Blueprints
- 0
- Original-game recipes
- 0
- Professions
- 1
Materials Required
| Material | Qty | Total |
|---|---|---|
| Mithril Bar | ×28 | 2.8g |
| Ichor of Undeath | ×10 | 1.8g |
| Truesilver Bar | ×10 | 1.8g |
| Solid Grinding Stone | ×6 | 90s |
| Thick Leather | ×6 | 43s |
Crafting Economics
- Craft cost
- 7.7g
- Market value
- —
- Profit
- —
- Margin
- —
Every material needs a price before this can be worked out, and at least one of these has not been scanned yet.
If you craft the inputs too
- Mithril Ore×28
- Mithril Ore×10
- Solid Stone×24
Assumes you craft Light Leather ×720, Medium Leather ×180, Mithril Bar ×38, Heavy Leather ×36, Truesilver Bar ×10, Solid Grinding Stone ×6, Thick Leather ×6 rather than buying them. Where an item can be made more than one way, the simplest tracked recipe is assumed. Change the quantity

